Spent the first half of my day doing that thing I should not do, that being: toying with little things in the UI that aren’t super important at the current stage of development. But I got it to work out so at least it’s done for the future.
Spent the second half of my day working out some more worldbuilding lore and figuring out how the overall flow of the game will go and how to make it work in the system. Should be fun.
Things I Did Today
- Updated game UIs
- Added new characters, variables, and quests to data log
- Increased world and character backgrounds
- Developed event system
Things to Did Tomorrow
- Update data log with even more variables and quests
- Work out the logistics of proposed event and workflow system
- If the system will not work, and I learn it early on enough in the day, consider optional systems that will work